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Technical Articles & Books

Writing Your First BREW® Applet

Excerpted from "Wireless Game Development in C/C++ with BREW" by Ralph Barbagallo, published by Wordware Publishing, ISBN: 1556229054.

Ralph Barbagallo is a professional game developer who has worked on such games as Ion Storm's Anachronox as well as various other PC and console projects. He currently runs Flarb Development, a game developer specializing in wireless entertainment.

Amazon reviewers say: "...an insightful and indepth how to manual" and "As a BREW games developer, I am finding Mr. Barbagello's explanation of some of the finer points of BREW very useful. I've already had a few "Doh! So *that's* how that works!" moments, and I would recommend this book to anyone who is interested in coding applications for BREW. BREW has a definite learning curve to it, but this book could make that much easier...Overall, a wonderful book I wish I'd had when I was learning BREW."

View Chapter 5 [156K]

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