href="/brew/en/developer/brew_gaming/whats_new/index.html">Getting Started
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Books
Open GL ES Game Development by Dave Astle and Dave Durnil
(ISBN: 1-59200-370-2)
Software Development for the Qualcomm BREW Platform by Ray Rischpater
(ISBN: 1-59059-116-X)
Wireless Game Development in C/C++ with BREW
(ISBN: 1556229054)
Technical Articles
October 2006 - Whitepaper: Mobile Multiplayer Gaming - Development Insights and Learning's
3D Graphics Made Easier with OpenGL ES for BREW
Until recently, developers wanting to provide a 3D graphics experience on BREW faced significant challenges: developing or porting your own 3D engine. With the introduction of OpenGL ES for BREW, you now have access to a state-of-the-art 3D rendering platform that's portable across mobile platforms and devices.