href="/brew/en/developer/brew_gaming/whats_new/index.html">Getting Started
href="/brew/en/developer/brew_gaming/why_better.html">Why BREW is Best
href="/brew/en/developer/brew_gaming/resources/index.html">Gaming Resources
href="/brew/en/developer/brew_gaming/resources/documentation.html">Documentation
href="/brew/en/developer/brew_gaming/resources/tools.html">Tools
href="/brew/en/developer/brew_gaming/resources/books.html">Technical Articles and Books
href="/brew/en/developer/brew_gaming/resources/tutorials.html">Training and Tutorials
href="/brew/en/developer/brew_gaming/resources/forums.html">Forums
href="https://brewx.qualcomm.com/brew/sdk/download.jsp?page=appseng/en/knowledgebase" target="_blank">Knowledge Base
href="/brew/en/developer/faq/faq.html" target="_blank">FAQs
href="/brew/en/developer/brew_gaming/market_research/index.html">Market Research
href="/brew/en/developer/brew_gaming/press_room/index.html">Press Room
href="/brew/en/developer/brew_gaming/contact.html">Contact Us
href="/brew/en/developer/brew_gaming/search.html">Search
BREW 3.1
For those interested in getting started developing for BREW 3.1, please use the BREW 3.1 section of the BREW Technical website.
BREW 2.x
For those interested in getting started developing for BREW 2.x, please see the BREW 2.x Application Development Documentation section of the BREW Technical web site.
BREW SDK extension for Open GL ES
3D BREW applications can be now easily developed using this OpenGL ES extension for the BREW SDK.
OpenGL ES and Sprite Sample Code
Use this sample code, in addition to the sample applications available in the BREW SDK®, to help shorten your development time and get your BREW applications to market faster.
Third Party Extensions ![]()
Various BREW extensions are available for game developers, including 3D engines, vibration/haptics support, high-score tracking, and others.