Training
BREW Developer Training is a three-day, hands-on class for those who have experience building applications in an object-oriented language.
Tutorials
The following are tutorials are from the BREW 2006 Conference gaming sessions.
What Microsoft's "Live Anywhere" Means for Mobile Games
Moderator:
Mike Yuen, Senior Director, Gaming Group, Qualcomm Internet Services
Panelists:
Chris Early, Studio Manager, Microsoft Casual Games
Video
3D and 3G with BREW - Publisher Perspectives
Moderator:
Jess Dominguez, Product Manager, Gaming Group, Qualcomm Internet Services
Panelists:
Eric Albert, Head of North America Operations, Gameloft
Video,
PDF
[4.55MB]
Travis Boatman, Executive Producer, EA
PDF
[2.78MB]
DIRGE of CERBERUS Lost Episode - FINAL FANTASY VII: The Square Enix and Ideaworks3D collaboration to present the missing chapter in the Final Fantasy universe on BREW
Moderator:
Mike Yuen, Senior Director, Gaming Group, Qualcomm Internet Services
Panelists:
Kosei Ito, Producer, Square Enix
Alex Caccia, COO and General Manager Studios, Ideaworks3D
Video,
PDF
[2.44MB]
BREW Gaming in Emerging Markets - India and Asia
Moderator:
Jess Dominguez, Product Manager, Gaming Group, Qualcomm Internet Services
Panelists:
Vishal Gondal, Founder and Chief Executive Officer, IndiaGames
Video,
PDF
[345KB]
Massively Multiplayer Online (MMO) BREW Games
Moderator:
Mike Yuen, Senior Director, Gaming Group, Qualcomm Internet Services
Panelists:
Youngil Lee, Executive Vice President, Com2uS
Video,
PDF
[1.21MB]
Kyu Lee, President, GAMEVIL USA, Inc.
PDF
[609KB]
The following tutorials are from the BREW 2005 Conference gaming sessions.
MSM™ Gaming Roadmap
David Ligon, Senior Product Manager, Qualcomm CDMA Technologies
PDF
[2.80MB]
Audio for Games and Multimedia Applications
Samir Gupta, Director, Engineering, Audio CMX, Qualcomm CDMA Technologies
PDF
[494KB]
Developing Games Using OpenGL ES (Part I, Part II)
Dave Durnil, Engineer, Staff Manager, Qualcomm CDMA Technologies
Baback Elmieh, Sr. Engineer, Qualcomm CDMA Technologies
PDF
[2.99MB]
3D BREW Games: Tips from the Front Lines
Moderator:
Mike Yuen, Senior Director, Gaming Group, Qualcomm Internet Services
Panelists:
Eric Bryant, Lead Programmer, Gameloft
PDF
[1.18MB]
Thor Gunnarson, VP Business Development, Ideaworks3D
PDF
[363KB]
Winnie Lee, Studio Manager, Gameloft
Cross Platform Multiplayer Games: The Future is Now
Moderator:
Aaron Bernstein, Senior Manager, Gaming Group, Qualcomm Internet Services
Panelists:
Geoff Graber, General Manager, Yahoo! Games, Yahoo! Inc.
Ichiro Otobe, President and COO, Square Enix Inc.
John Smedley, President, Sony Online Entertainment
PDF
[176KB]
Optimizing for the MSM platform: Developing Games for Current and Upcoming Chipset Platforms
Dave Astle, Staff Engineer, Qualcomm CDMA Technologies
Claude Benoit, ing, M.SC.A., MBA Technical Evangelist, ATI Handheld Group
PDF
[645KB]
Game Design: Innovating on the Mobile Medium
Moderator:
Tyler Norwood, Product Manager, Gaming Group, Qualcomm Internet Services
Panelists:
Matthew Bellows, General Manager & Vice President Marketing, Floodgate Entertainment
Jason Loia, VP of Development, Digital Chocolate
Robert Nashak, VP of Production, Sorrent
Zack Norman, Senior Vice President of Studio, JAMDAT
PDF
[176KB]




